2022-05-06 200G + 3@50G Gems 2022-05-20 pouch from body in cave, burnt from above. - 53 G, 65 S. pouch - 8 gems @ 20 G each (ring setting gems), 180 S. loot the other 4 bodies 62 G, 19 S, 21 Gems @ 12 each 2 pretty good leather armors 6 short swords. dragonfly parts: proboscis wings exoskeleton lightning spit sack fire spit sack 2022-05-20 2 potions of healing. 2022-06-17 : 3 Giants 3 sacks on their belts 120 G, 95 Plat, 23 G, 100 Plat, 14 gems @ 10 G. Chest/Box #1 of feathers, some that Thokk doesn't recognize, maybe Gryphon feathers (12). Chest/Box #2 - very heavy. Rocks - crystaline geodes more geodes chest/box of cloth - one piece of really nice red fabric with fine gold leaf sewn on one side. Rich person's table cloth? 2022-07-22 Giant's bedroom Thokk finds lots of gold in the bedroom - 5000 G !!! Frost giant tooth! A sack of rocks, baseball sized, 16 really nice gems, rough hewn diamonds, rubies, emeralds = 200g each. 2022-09-09: Nests Marsulien finds 10 gems 50g/each, 2 potions of healing, scroll: message (Tamgum) Mairrin finds 6 gems 250g/each, wand war mage +2 (Marsulien) Liam finds 15 gems 40g/each Tamgum 8 gems 50g/each, potion of healing, Tenebris 4 gems 250g/each, +1 longsword (Marsulien) Thokk 4 25g and 7 250g/each, 2 potions greater healing, potion fire resistance (Lex), potion fire breathing (Liam) Lex nothing, runs back to where Shadoobi disappeared. 2022-10-07 Heartstone (Yellow) • Softball sized gem; yellow glow • 6 charges left; When touched and command word spoken: • Negates paralysis • Instant healing up to 15hp max studded leather armor, dirty etc. potion: red + picture of strong arm ?fire giant strength? 2022-10-21 Death of Karzon bag of coins 50p, 20g "karzon ring of resistance" chest Staff - tall one, from the wizard (Therdotis of York) tan bag - empty, but we can sense something inside it. potion - healing potion, but more vibrant in color. 60p, 20g, 58s 2022-11-25 The vault finest clothes: shirts and pants, sized Medium. Liam studded leather armor - non magical but +2 Mairrin Bracers of defense AC +2 if not using a shield (armor is OK) Marsulien ring of evasion - attunement, 3x/day reverses a failed dex save. Tamgum ring of reaction, non-attune, 2x/day, cast: shield, ele, counterspell finest blanket and sheets, a pillow Mairrin bone flute, italian markings - femur of mntn giant. Flauto di Mobilita, na, +2 performance, cast spells using it at 3rd level2x/day haste, holdperson, zephyr strike, 1L misty step, 2L kinetic jaunt, 3L fly Thokk velvet bag, Balls of McGinty (2) • 2 balls made of iron the size of baseballs • Does not require atunement • To activate: Roll/toss/place one within 30'; Hold other; Say command word • To deactivate: let go of ball in hand or say command word • Once activated ball at a distance will move exactly equal to one in hand & always remain at starting distance from other • Lasts 1min • If used for melee, then +1 to attack and 1d6 bludgeoning damage + normal character damage pluses Thokk Khonahn's Axe of Thunder • Great Axe; Two handed only • Does not require atunement • +2 to attack; 1d12+2 slashing damage + 1d6 extra Thunder damage • Provides resistence to Thunder (dex save for no damage or half) • Barbarian only: Thunder Step: 1/day; self+willing creature w/i 5'; teleport <=90'; 3d10 thunder dmg (Con save for half) Liam Moon sickle, phases of the moon, white handle, silver blade • Finesse; One handed; White handle with silver blade • Druid or Ranger only • On successful attack 1d8+2 slashing • Grants bonus to attack rolls, damage rolls, spell atack roles and saving throw for druid and ranger spells. • While holding gives wielder d4 boost to any healing spell they cast. • If used in light of the moon, then receive 1pt of healing for each successful attack. • Can be used as spellcasting focus. Tamgum Wraps of Rokki • Boxer Hand wraps (dirty white); Function like gloves; Makes every punch sound like a movie punch • Requires atunement • +2 Bonus applies to attack & damage & increases with ownership (see below) • Provides 1 extra Ki point per day • 1/day perform Uncanny Dodge • At 1st level up since ownership gain: Bonus increases to +3; Once/day additional Thunder Clap on successful hit • At 2nd level up since ownership gain: Bonus increases to +4; Once/day additional Inflict Wounds on successful hit • At 3rd level up since ownership gain: Bonus increases to +5; Pulse Wave on succesful hit (1/day) Tamgum Hammer of Mario • Blue handle; Red hammer head • Versatile: 2 handed for 1d10 damage • If one handed damage role is 7 or 8 (no bonuses) OR if two handed damage role is 9 or 10 (no bonuses), then Mario bling sound and 10gp appear at strike point for extra d4 damage Tenebris Elemental Bow of Flowers • Long bow made of vines w random flowers growing all over; Wielder controls flowers' colors • Requires atunement • 1d8 damage as long bow • +2 Bonus applies to attack & damage & increases with ownership (see below) • 3x/day whisper correct command word for one of following effects: • Lightening arrow: deals additional 2d6 lightening damage; Arrow traces lightening as it flies • Fire arrow: deals additional 2d6 fire damage; Arrow traces fire as it flies • Ice arrow: deals additional 2d6 cold damage; Arrow traces ice as it flies • Flower arrow: traces flowers in the air & casts Charm Monster on target succesful hit • At 1st level up since ownership gain: Bonus increases to +3; Fire Bolt (1/day) • At 2nd level up since ownership gain: Bonus increases to +4; Lightning Bolt (1/day) • At 3rd level up since ownership gain: Bonus increases to +5; Cone of Cold (1/day) Tetsujin Horns of Timm metal half ring (hairband) with goat horns • Requires atunement produce flame, scorching ray, flame strike, fireball. gain one per new level. Must wear at all times. Marsulien Townschend's Cudgel • Lute; Metal shell over wood interior; Versitile; Invented by Peettor Townschend • Requires atunement • 1d6 Bludgeoning • +2 Bonus applies to attack, damage & spell attack bonus; Also increases with ownership (see below) • 1/day cast spells (All spells cast as 3rd Level) Thaumaturgy OR Vicious Mockery During attack use the scream from 'Won’t get fooled again' to give inspiration 20' radius; during scream everyone sees you in slow motion Play lute Peettor Townschend windmill-style to cast Gust of Wind • At 1st level up since ownership gain: Bonus increases to +3; Levitate (1/day) • At 2nd level up since ownership gain: Bonus increases to +4; Fly (1/day) • At 3rd level up since ownership gain: Bonus increases to +5; Wind Walk (1/day) Party Holy Hand Grenade of Antioch • Does not require atunement • Ornate ball with cross sticking out (cross is the pin to pull, ball is the part to throw) • Pin will regrow a new ball next day, but only if user recites Holy Hand Grenade declaration • Action to use: pull pin, count out loud, then throw; Effects on impact as follows for specific count or no effect: • 1,2,3 - Fireball 4d6 fire damage; Dex save for half; Lights other stuff on fire • 1,2,5 - Waterball 3d6 bludgeoning damage; Dex save for half; Can put out fires in 10' area • 3,2,1 - 2d6 healing 20' radius allies only • 4 - Portable hole created on the surface it comes to rest; creates extradimensional hole 6' diam 10' deep Party Scimitar of Insults • Silver Scimitar (blade, handle) • Guard is a simple closed mouth smile until looked at then it turns into full tooth smile • Finesse • Once per turn upon successful hit execute Vicious Mockery; target only; Wisdom save or extra d4 damage; Afterwards sword will speak and critique the insult used platinum 609 gold 8000 electrum 0 silver 3000 copper 4 Party Heartstone Blue • Softball sized gem; blue glow • 5 charges left; When touched: • Character fully healed Party Heartstone Green • Softball sized gem; green glow • 3 charges left; When touched: • Removes existing curses • Instant healing up to 25hp max Party Heartstone Red • Softball sized gem; red glow • 4 charges left; • When touched gives user ability to trap a target's soul inside the stone • If it's an inocent soul (child) then can be used to control a demon • Currently holds the soul of a little girl. 2022-12-09 Back room pouch 123 gems, exceptional quality - 1000g each! 2 rings boots folded cloak fab tapesties and rugs. ----------------------------------- Summary of cash values Plat Gold Gems Silver copper 200 150 53 65 160 180 62 252 19 95 120 100 23 140 5000 3200 500 1500 600 400 1000 100 1750 50 20 60 20 58 609 8000 3000 4 123000 --------------------------------- 914 13498 132752 3322 4 155722.24 / 8 = 19,465.275 each 2 potions greater healing 2 pretty good leather armors 6 short swords. dragonfly parts: proboscis wings exoskeleton lightning spit sack fire spit sack 2 potions of healing. Chest/Box #1 of feathers, some that Thokk doesn't recognize, maybe Gryphon feathers (12). Chest/Box #2 - very heavy. Rocks - crystaline geodes more geodes chest/box of cloth one piece of really nice red fabric with fine gold leaf sewn on one side - rich person's table cloth? Frost giant tooth! Karzon's ring of resistance Heartstone (Yellow) • Softball sized gem; yellow glow • 6 charges left; When touched and command word spoken: • Negates paralysis • Instant healing up to 15hp max studded leather armor, dirty etc. potion: red + picture of strong arm ?fire giant strength? chest - Staff - tall one, from the wizard (Therdotis of York) tan bag - empty, but we can sense something inside it. potion - healing potion, but more vibrant in color. finest clothes: shirts and pants, sized Medium. finest blanket and sheets, a pillow